You sure? Exagear seems to run the original counter strike at a playable framerate. Half Life is fairly comparable, I think.
Nope. Not sure. Half Life came out in 1998, with various upgrades after that, until about 4 years ago. According to Wikipedia, there was a Linux port, so one could dispense--at least--with the Windows simulator, and if source code is available, it could--in concept--be recompiled to run on ARM.ShiftPlusOne wrote: ↑Mon Apr 23, 2018 7:40 amYou sure? Exagear seems to run the original counter strike at a playable framerate. Half Life is fairly comparable, I think.
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./xash3d -game "mod folder name"
Translated: https://translate.google.com/translate? ... spielen%2FTurrican2k wrote: ↑Fri Jul 19, 2019 3:13 pmThank you. Here is a step by step guide. In German, but you only need to copy the command lines one after the other, if you use PuTTY. Battling that you have to copy the valve folder into the Pi / HL directory, google translator should help.
https://www.freddyblog.de/half-life-auf ... i-spielen/
But i have problems with mods like counterstrike. the mods are started, but with the rules and libs of halflife. how can I start the mods with their own rules and libs?
I edited each liblist.gam of each MOD and entered the following:
But every mod starts with the rules of Half-Life, sometimes even missing weapons and equipment in the mod. Is it enough if I add something else or would you have to download a special "hl.so" (eg "cstrike.so)?
False. Mods were able to have new code since the April 1999 SDK release. They all aren't simply just content you can slip in and pretend you're playing the real deal much like the Dreamcast Half-Life bootleg scene....
A pardon was requested and ignored.on a reddit AMA at one point. I'm sure Valve's aware of it but can't acknowledge it for possibly pending legal reasons...