jamesh wrote: ↑Sun Jul 28, 2019 8:20 pm
And StarWars* was the best vector game....
You step outside and say that again! 3D Starstrike and Dark Star, both clones of Star Wars, were better than Star Wars …
The Atari machines did get slow with more vectors, even with their "state of the art" AMD2901 bit slice coprocessors tacked onto the 6502. Seems a whole lot of time was spent making sure that the calculations didn't deflect the beam too far, or the whole console would need recalibrated.
Ahem … back to regular scheduled programming.
If you want to try programming your own demos to run in this,
Matrix Brandy BASIC - a rather nice BBC BASIC interpreter - contains a Tek library. There are a couple of examples that should get you started.
I've just found the Fortran graphics library I used -
Mongo - in my first job in sunny Hemel Hempstead. We had some kind of graphics terminal, but it wasn't a cool Tek one. Mongo does have Tek support, though, and may still build under Linux. We were running it on VAXes, then on Alpha.
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