josephvdbo
Posts: 1
Joined: Sat Mar 05, 2016 6:42 pm

Pi Boy/PiGRRL/Pocket PiGRRL

Sat Mar 05, 2016 6:51 pm

I am curious if anyone on these forums have constructed a portable game console using an emulation software and raspberry pi. I am thinking about building one because it seems like something to take around, and especially when on the bus to school and back where i'm normally just listening to music for 30 minutes :| . It looks fun and not that hard to make it is just the price. Is it really worth the price?

As well what emulators can run on it based on the Pi 2 because one game I would like to play is Ocarina of Time. But one thing that does seem as a problem is the analogue controls for games like that, how do people overcome this problem? I am going to use pre made plans for the case found online maybe from AdaFruit, then get an external company to print it. But no plans so far include an analogue stick. :geek:

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TonyD
Posts: 447
Joined: Thu Sep 08, 2011 10:58 am
Location: Newcastle, UK
Contact: Website

Re: Pi Boy/PiGRRL/Pocket PiGRRL

Mon Mar 07, 2016 2:44 pm

Whilst this is not a hand-held console I've used an analogue joystick on my R-Kade Zero console. I used a MCP3002 ADC to measure the joystick voltage as it was moved by the player.

schematic and other details here:

https://hackaday.io/project/9844-r-kade-zero

and I've also got a kickstarter for anyone who might be interested (sorry for the plug):

https://www.kickstarter.com/projects/11 ... -kade-zero

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Tony

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TonyD
Posts: 447
Joined: Thu Sep 08, 2011 10:58 am
Location: Newcastle, UK
Contact: Website

Re: Pi Boy/PiGRRL/Pocket PiGRRL

Mon Mar 07, 2016 2:46 pm

I found this hand-held console which might be more like what you're after:

https://hackaday.io/project/9467-pigrrl-zero
Tony

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