When I first heard of the Raspberry Pi, one of the first things that came in mind was the possibility of it being used for some retro gaming emulation. Despite being in my early twenties, there are still some old Gameboy games that I like to play every now and then, and it seems like the Pi would make a good candidate to play these games (which you own of course.)
The most popular emulator for this seems to be VisualBoyAdvance, and looking here http://packages.debian.org/sea.....boyadvance
it appears there is a package available for ARM in the debian repositories. From what I can tell that specific package is quite old and outdated, but it appears there is a fork available called VBA-M, which has linux builds (although I'm not sure if there are any ARM ones out there). However, I am beginning to question whether the Pi will really be able to shine as it runs quite ugly on this P4 machine with 1GB of Ram.
Now what I am wondering, is do you think it will be likely someone will re-write/update this code to where it runs well on the Pi? The original Game Boy Advance had an ARM7TDMI processor running at 16.78 MHz, and since most of these emulators are built to run on x86 and x64 platforms, they emulate ARM. While I understand parts such as the memory, sound, and VGA will still require some sort of emulation, even on the Pi, could the code be re-written specifically for the Pi (Given it has an ARM processor,) with the possibility of even getting some sort of VGA acceleration from the GPU, even if it may just be the scaling filters?
I myself am not a programmer but I think it would make for an interesting project. What do you guys think?