So I like the direct rendering mode better than ES vertex buffer style 3D programming.
Does the GPU on the Pi allow for OpenGL 1.0 begin/end drawing of triangles directly?
If you use Mesa3D[full OpenGL 2.1 support including all old things].bullen wrote:So I like the direct rendering mode better than ES vertex buffer style 3D programming.
Does the GPU on the Pi allow for OpenGL 1.0 begin/end drawing of triangles directly?