after a crazy day I succeed to compile Quake2 for direct run on the (emulated) Raspberry Pi on Arm1176 on Debian Squezee. Framerate I can not see, but may be about 20/sec, playable
!!! I tested about 20 different packages for Quake2 on Armel and compiled them. Only one works and this time I was nearly given up. The name of that package is
quake2_0.3-3.tar.gz and if somebody wants, I can upload it to Megaupload.com.
The most crazy thing is the commandline:
./sdlquake2 +set vid_ref softsdl +set game baseq2
And: You have to copy gamearm.so that you get after successfull compiling to the folder baseq2 where also the*.pak from original windows Quake2 has to be put in.
And: You have to rename the file gamearm.so there to gamesarm.so because of an error in this package. I think, nobody gets Quake2 to run on Arm because of this crazy mistake,
PS: You only get SDL Graphik and 640x400. But all level works and video. What a difference to my picture before on Quake2 on Win98 on Arm1176.