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by Redrobes
Mon Jan 23, 2012 1:43 am
Forum: Other projects
Topic: Car Security Camera System
Replies: 24
Views: 20261

Re: Car Security Camera System

<t>I noted this camera module the other day. Its dead cheap considering what it does but it might be fiddly to interface. But I thought the RPi had a couple of IO lines and some of them were serial. If they are something which could be made to do I2C then it would open up a lot of options.<br/> <br/...
by Redrobes
Sun Jan 22, 2012 1:40 am
Forum: General discussion
Topic: GPU Related Questions
Replies: 6
Views: 2758

Re: GPU Related Questions

<r>This link is confirming that you can start it with Qt:<br/> <br/> <URL url="http://labs.qt.nokia.com/2011/.....ted-qt-pi/">http://labs.qt.nokia.com/2011/.....ted-qt-pi/</URL><br/> <br/> and Wikipedia quotes that XBMC (which has been announced recently on RPi):<br/> <br/> "...partially uses SDL (S...
by Redrobes
Sun Jan 22, 2012 12:29 am
Forum: General discussion
Topic: GPU Related Questions
Replies: 6
Views: 2758

Re: GPU Related Questions

<t>The point of this thread is that an assertion has been made that you can't run OpenGL ES from a window since there is no accelerated X driver yet. Ok maybe there is something for Qt but the thread is saying that your app does need to be a shell app if it is to get an accelerated OpenGL context. I...
by Redrobes
Fri Jan 20, 2012 7:23 pm
Forum: Other projects
Topic: My Mapping App.
Replies: 3
Views: 1255

Re: My Mapping App.

<r>I make maps and am one of the moderators on <URL url="http://www.cartographersguild.com">http://www.cartographersguild.com</URL>. I also make an OpenGL based mapping app called ViewingDale but right now its only for Windows. There has not been much impetus to port to linux but one of the things t...
by Redrobes
Fri Jan 20, 2012 6:59 pm
Forum: General discussion
Topic: GPU Related Questions
Replies: 6
Views: 2758

Re: GPU Related Questions

<t>Assuming that you have to launch the app from the command line without X, does anyone have any links to boilerplate C/C++ code for starting up full screen and getting an accelerated OpenGL context / simple demo that we could start to expand upon ? I wouldn't  want to hack down an RPi port of Quak...

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