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by Chips
Sat Feb 06, 2016 4:45 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Do you use a retropie image ? Which image ? There could be some badly generated...
Looks like more an issue on retropie than on uae4arm...
by Chips
Sat Feb 06, 2016 2:51 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Looks like you've a version for Rpi1 (picasso disabled)... you need to have a version compiled for Rpi2 then RTG size selection slider will be present in GUI ram panel...
by Chips
Thu Feb 04, 2016 10:58 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

2. Is there a way to configure how interlaced modes are displayed? I would prefere to have this displayed scan doubled / switched to another higher resolution instead of the old flickering you have on a Amiga without scandoubler. Would be good to have this but it's not available... the last time I ...
by Chips
Fri Jan 29, 2016 7:31 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Picasso is desactivated on Rpi1, so you need a Rpi2 and check that you compile for Rpi2 specifically...
by Chips
Mon Jan 25, 2016 10:38 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

But how can i mount a HDF file? There is no complexity: Create a configuration with an working HDF (check it boots) , then deselect show gui on startup and save this configuration (Ex: harddisk). Exit uae4arm and you should find this configuration saved in a file inside conf directory. Then just up...
by Chips
Mon Jan 25, 2016 8:12 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

How to boot directly to uae4arm FOR RASPBIAN JESSIE (and other linux based on systemd)! First if you boot to desktop, let's disable this by entering following line in a terminal: sudo systemctl set-default multi-user.target Then reboot and check: you should autologin with pi user so without any aut...
by Chips
Mon Jan 25, 2016 6:45 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

How to boot directly to uae4arm FOR RASPBIAN WHEEZY (and other linux based on init)! Below instruction apply for pi user but you can subtitute for any other user you created. I prefer to edit files under desktop but you can use any other way too... First if you boot to desktop, let's disable this b...
by Chips
Sun Jan 24, 2016 9:42 am
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Uae4arm use dispmanx to render amiga screen which from my understanding isn't part of framebuffer but another layer above it (or something close to this)... and currently it looks like dispx layer is hardcoded to be rendered above fb0 This should be the same problem as with EGL/GLES: https://www.ras...
by Chips
Sat Jan 23, 2016 5:56 pm
Forum: Gaming
Topic: STICKY: Emulation on the RPi: Updated 29/06/2017
Replies: 146
Views: 396530

Re: Emulation on the Raspberry Pi&Pi2 (Updated 14/01/2016)

Note that i made a slightly updated picodrive compared with the one available on first page: https://www.raspberrypi.org/forums/viewtopic.php?f=78&t=105811 It's based on latest source code (v1.91 vs v1.81) and i enabled gles upscaling which give full screen even under X11 and perfect smooth scrollin...
by Chips
Sun Jan 10, 2016 5:49 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Increasing RTG memory will not enable more resolution to works (i don't know why) moreover 64MB make uae4arm crash... I don't think i will look further.
by Chips
Sun Jan 10, 2016 9:46 am
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Is only fast mouse speed that is affected ? There is 2 strange lines related to mouse in the latest tomB which has been integrated: Lines 913 & 914 in pandora.cpp : if(rEvent.motion.xrel > 20 || rEvent.motion.xrel < -20 || rEvent.motion.yrel > 20 || rEvent.motion.yrel < -20) break; Try to comment bo...
by Chips
Sat Jan 09, 2016 5:41 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Strange, i don't have so much lag on my setup and i don't feel any difference with 0.4. CPU set as fastest seems to add a little bit lag compared to fixed clock but not so much... Is it only on Picasso ? Are you sure you set your Rpi to a 50 Hz mode ? I remember an update from TomB was leading to so...
by Chips
Sat Dec 05, 2015 9:21 am
Forum: Gaming
Topic: UAE4ALL2 : Amiga 500 & 1200 emulator with DispmanX
Replies: 59
Views: 28051

Re: UAE4ALL2 : Amiga 500 & 1200 emulator with DispmanX

Binary were compiled for Raspbian wheezy... if you're using another linux version then you need to recompile... I add in first page the github with latest source and instruction how to compile in available in github: https://github.com/Chips-fr/uae4arm-rpi Note that uae4arm could be used instead sin...
by Chips
Sun Nov 22, 2015 6:10 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Looks like AGA is broken on Rpi1... the same binary is OK on Rpi2 but on Rpi1 it loops before kickstart get displayed... I was wondering, who is anyway fool enough to use AGA on Rpi1 :mrgreen: It looks like 68020 JIT generate ARM code which is not supported on Rpi1...(strange since i was expecting J...
by Chips
Sun Nov 22, 2015 2:47 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

So there isn't really any need for JIT as the Raspberry Pi is not fast enough to take advantage of it ? No relation... i don't know what makes you feel this... And fastest mode just makes the sound crackle (probably due to the slow speed of the Pi ?) Still no relation... i just repeat but fastest +...
by Chips
Sun Nov 22, 2015 1:54 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Didn't have su much time to check for compatibility and speed... sorry. I should look at CPU usage which can be displayed on first "LED"... currently it is stuck at 100%... it would be a good indication of what's going on... Strange setup ? You said you used 25mhz on the Starstruck demo (on page 1)....
by Chips
Sat Nov 21, 2015 3:38 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Looks like picasso not working is due to a bug in gcc... Switching to vfpv4 fpu instead of neon-vfpv4 solve the problem, lower optimization than 03 too... gcc-4.9 has this problem too... So i just pushed a workaround: set O2 optimization level for the function which crash... @chips I still can't see...
by Chips
Tue Nov 17, 2015 9:43 am
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

I will switch to jessie somedays, but first i would like to understand why picasso96 is now crashing in many resolution...
by Chips
Tue Nov 17, 2015 9:19 am
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

retrofan011 wrote:What is the correct procedure to manually compile uae4arm in Raspbian Wheezy on Rpi2?
It's written in Github page...
by Chips
Mon Nov 16, 2015 10:12 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

alignment with v1.0.2 from TomB available in github. It solve my problem with HDD so that i could re-try starstruck and it still works well :) Picasso seems better but crash from time to time... i will look further later... All compiled now, but one thing I've noticed is the sound is really choppy a...
by Chips
Sun Nov 15, 2015 4:31 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

I use compiled source code from my github account on rasbian wheezy on Rpi2...
Z3 seems always working, i never get the kind of error you got (a "Defective board" message )...
by Chips
Sun Nov 15, 2015 2:56 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Tonight, I did update to the latest version v0.4 through RetroPie v3.0 final on my RPI 2. Emulator works very well but I have a big problem, because Z3 fast memory is not working. Strange.... Z3 memory is recognized on my setup here (rasbian wheezy...). Retropie is using Jessie... never tried on it...
by Chips
Thu Oct 29, 2015 11:30 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

uae4arm and uae4all2 works well with linux joystick interface... uae4arm should work better for two players and is more maintained. What is the purpose of this Keyrah ? There is no reason to go through joystick mapped to keyboard when we have plain linux joystick support... There are even simple gpi...
by Chips
Wed Oct 28, 2015 10:05 am
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

If you listen carrefully, i feel like audio is worst with the modification you made... but it could be placebo, i didn't check so much.
Anyway ideally we would need to know what is correct timings to set in audio ... tomb should have change this for a good reason.
by Chips
Tue Oct 27, 2015 9:56 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 149374

Re: Uae4arm: Amiga emulator with JIT and DispmanX

When I try to use a P96-Mode larger than 640x400 then only a small part of the Workbench is displayed. Do you know a fix for it? Solution for this has just been pushed in github... Have you changed anythig related to screen refresh between these versions on the dispmanx side or on the emulation sid...

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