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by sharmajar
Sun Jan 27, 2013 6:28 pm
Forum: Troubleshooting
Topic: Quake 3 Compiling
Replies: 3
Views: 1029

Re: Quake 3 Compiling

Thanks algotech I actually figured that out myself after reading the build.sh file. Thanks anyway though But I also have another problem My pi decides that around 45 mins into compiling it gives me the error "file example.so", file format not recognised, treating as linker script And then stops comp...
by sharmajar
Wed Dec 05, 2012 7:03 pm
Forum: Gaming
Topic: How to install/ build/ play Quake 3....
Replies: 201
Views: 197553

Re: How to install/ build/ play Quake 3....

After following these steps to the letter to compile the code I am getting this error. CC code/es/es_glimp.c CC code/es/etc1encode.c In file included from /opt/vc/include/interface/vcos/vcos_assert.h:149:0, from /opt/vc/include/interface/vcos/vcos.h:114, from /opt/vc/include/interface/vmcs_host/vc_d...
by sharmajar
Wed Dec 05, 2012 6:53 pm
Forum: Troubleshooting
Topic: Quake 3 Compiling
Replies: 3
Views: 1029

Quake 3 Compiling

Hi Forum Just starting out with my pi and am attempting compile quake 3 from the ioquake source code on git hub. After I follow the usual instructions of installing the dependant packages that are git, gcc, build-essential and libsdl1.2-dev as well as modifying the build.sh file in nano, I run sudo ...

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