You can't really do anything about it. Only Valve has the source code, so only they can port it to the Pi.bluetape66 wrote:So... what would you need to do to make HL run on the pi? I might try and attempt it probably never going to finish it but what are all the problems someone would encounter trying to make it?
As I said, Quake 3 was released in 1999. Quake 1 was in 1996 and Quake 2 in 1997, that's why I said earlier that you were probably mistaken and thinking about an older Quake game.DavidS wrote:NO THE RELEASE VERSION WHAS IN 1996 or 1997. I know ho to read my box.
GLX is for OpenGL. OpenGL ES uses EGL instead to interface with the windowing system.PeterO wrote:There is no support on the PI for the GLX extension for running OpenGL ES from within X windows.
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GLfloat *array = (GLfloat *)malloc(number_of_triangles * 3 * sizeof(GLfloat));