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by Ed_was_here
Wed Aug 21, 2013 9:16 pm
Forum: OpenMAX
Topic: [Solved with workaround] EGLImage to video_encode
Replies: 7
Views: 4588

Re: EGLImage to video_encode

fb0 is normally rgb565 but it shouldn't matter for this since reading any data would be useful and the region being read is 640*360 and my frame buffer is 1920x1080, so it is well inside it. I tried it with fbset -depth 32 for a matching format to rule that out as well. I have the test to see if the...
by Ed_was_here
Wed Aug 21, 2013 8:40 pm
Forum: OpenMAX
Topic: [Solved with workaround] EGLImage to video_encode
Replies: 7
Views: 4588

Re: EGLImage to video_encode (the workaround does not work)

Unfortunately, using data from the framebuffer or vc-mem will cause OMX_EmptyThisBuffer to hang. From the stack trace ilcs_pass_buffer calls ilcs_execute_function_ex which waits on a semaphore that never gets set. I'm not sure if using memory already in the gpu region as the source is prohibited or ...
by Ed_was_here
Tue Aug 20, 2013 11:54 pm
Forum: OpenMAX
Topic: Correct cleanup after video playing in videocube example
Replies: 2
Views: 1756

Re: Correct cleanup after video playing in videocube example

I saw those too. For your 3rd issue I removed that line and it seemed to be fine. My fixed version of the code is for the camera board, but might help you out: https://github.com/ed-was-here/userland/tree/master/host_applications/linux/apps/hello_pi/hello_videocamera_texture_cube I added a global fl...
by Ed_was_here
Sat Jul 20, 2013 9:08 pm
Forum: Camera board
Topic: Frame as OpenGL texture
Replies: 6
Views: 1748

Re: Frame as OpenGL texture

I made a working video texture cube using ilcient based on the videocube and video examples by OtherCrashOverride and HJ Imbens. See https://github.com/ed-was-here/userland/tree/master/host_applications/linux/apps/hello_pi/hello_videocamera_texture_cube It integrates nicely with pyopengles if you ca...

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