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by jpgygax68
Mon Jun 18, 2018 12:51 am
Forum: OpenGLES
Topic: glDrawElements abysmally slow
Replies: 10
Views: 6751

Re: glDrawElements abysmally slow

While I haven't measured any call durations, the author of the Castle Game Engine has succeeded in dramatically improving the framerate, which was previously kept down by glDrawElements() calls, by modifying his code so that it would no longer reuse the same vbo for all instances of a given object t...

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