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by jdonald
Tue Feb 11, 2020 10:39 pm
Forum: General discussion
Topic: minecraft-pi not launching
Replies: 15
Views: 1071

Re: minecraft-pi not launching

I thought I had a monitor where I could test your identical situation, but I tested it just now and it turns out this one is 2560x1600, not 2560x1440. My 2560x1600 config works. 1080p is the tried and true configuration that works for most of us, and apparently you have that available. Could you run...
by jdonald
Fri Feb 07, 2020 3:03 am
Forum: General discussion
Topic: minecraft-pi not launching
Replies: 15
Views: 1071

Re: minecraft-pi not launching

Same problem, as in you also see X Error of failed request: BadValue and the other error text as described in the first post? (Provided you run minecraft-pi from the terminal, not the start menu)

If so run

Code: Select all

xrandr -q
and report back what at says.
by jdonald
Sat Jan 18, 2020 6:59 pm
Forum: Gaming
Topic: Need help with Minecraft Pi
Replies: 3
Views: 336

Re: Need help with Minecraft Pi

I saw this article https://gaming.stackexchange.com/questions/328094/set-default-window-size-for-minecraft That's for Minecraft Java Edition, and unlikely to have any effect in minecraft-pi. Nothing wrong with a little googling to try to help though :) I suspect the one-time posting OP may not retu...
by jdonald
Sat Jan 18, 2020 4:35 pm
Forum: Gaming
Topic: Minecraft Pi edition (Stretch): change perspective (POV), adjust hotkey settings
Replies: 8
Views: 540

Re: Minecraft (Stretch): change perspective (POV), adjust hotkey settings

Then you will need to write code to do that in-game (if it's even possible). For what it's worth, hotkey mods in minecraft-pi are possible, although not easy. Here's a good starting point for doing it in Python: https://raspberrypi.stackexchange.com/questions/94870/capture-keypress-from-minecraft-p...
by jdonald
Sat Jan 18, 2020 4:33 pm
Forum: Gaming
Topic: Minecraft Pi edition (Stretch): IDs of the inventory items?
Replies: 9
Views: 570

Re: Minecraft Pi edition (Stretch): IDs of the inventory items?

The item GUI texture can be found in /opt/minecraft-pi/data/images/gui/gui_blocks.png This would be more challenging in Python than some of the things you've done so far, but you could write a loop that draws text into that image. rpiMike's 4-line example to get all the items enumerated is pretty co...
by jdonald
Sat Jan 18, 2020 4:13 pm
Forum: Gaming
Topic: Retroarch without X11/Pixel Pi4
Replies: 4
Views: 494

Re: Retroarch without X11/Pixel Pi4

Ahh, I replied to your message on the other thread.

But if you run into more difficulties, let's resume the conversation here.
by jdonald
Sat Jan 18, 2020 6:02 am
Forum: Gaming
Topic: Is there any working version of Mame for RPI4 in any form?
Replies: 18
Views: 11437

Re: Is there any working version of Mame for RPI4 in any form?

Hi 7F20, It's been a while so I ran through this again. Basically followed squid's instructions for RetroArch 1.7.7 that he linked above at https://gist.github.com/AlexMax/32e5d038a66ce57253e740ea75736805#gistcomment-2960702 for building, although added --prefix=/usr/local --disable-x11 --enable-kms...
by jdonald
Sat Jan 18, 2020 5:14 am
Forum: Advanced users
Topic: Pi4 64-bit raspbian kernel for testing - Focus on Pi4
Replies: 299
Views: 83161

Re: Pi4 64-bit raspbian kernel for testing - Focus on Pi4

Is it possible to run 64-bit docker images with this kernel? e.g. `docker run arm64v8/fedora:31 uname -a` does not work for me... In that GitHub issue: https://github.com/docker/distribution/issues/3008 they've posted some workarounds. You can add either --privileged or --security-opt seccomp:uncon...
by jdonald
Mon Jan 13, 2020 3:03 am
Forum: General discussion
Topic: minecraft-pi not launching
Replies: 15
Views: 1071

Re: minecraft-pi not launching

What are people doing to get those errors? As mentioned above, and in the linked post, the differentiating factor tends to be connecting to a TV rather than a standard computer monitor. The different resolutions as well as sometimes an interlaced display mode are known to cause problems for LWJGL (...
by jdonald
Sun Jan 12, 2020 11:13 pm
Forum: General discussion
Topic: minecraft-pi not launching
Replies: 15
Views: 1071

Re: minecraft-pi not launching

Welcome to the forums and based on your other post it sounds like you're connecting to a TV. The OP here never followed up, but now we know that was likely the differentiating factor. Do you get the identical error message with both Mesa and the legacy driver? To switch between those two run sudo ra...
by jdonald
Mon Jan 06, 2020 8:00 pm
Forum: Gaming
Topic: Supertuxkart on Raspberry Pi
Replies: 43
Views: 14774

Re: Supertuxkart on Raspberry Pi

The build for the Pi 3 is the Mesa GLES one because you can enable FKMS on a Pi 3B/3B+ :) But I can tell you're asking for a legacy GLES driver build. I mentioned looking into that a few posts back , but ran into difficulty setting it up because STK packages its own version of libirrlicht. It's prob...
by jdonald
Mon Jan 06, 2020 3:19 pm
Forum: Troubleshooting
Topic: Pi 4, Raspbian Buster and Wine 4.0
Replies: 11
Views: 7903

Re: Pi 4, Raspbian Buster and Wine 4.0

The Qemu/wine method described by novaspirit isn't working in Buster last I checked (problem with wine x86) It does work ok in Stretch. Well, last I checked it certainly doesn't work with a Buster chroot. With a Stretch chroot (which all the commands in novaspirit's tutorial assume) on a Raspbian B...
by jdonald
Mon Jan 06, 2020 2:59 pm
Forum: Other projects
Topic: Introducing Pi386
Replies: 88
Views: 48530

Re: Introducing Pi386

I tried the v4.1.0-rc5 build I linked above and it gets further when I ran TS3 minimal. The server runs without crashing, and occasionally it saw traffic when I attempted a client connection (observed via the syscall printouts), although no connection was successful from the client's perspective. Th...
by jdonald
Mon Jan 06, 2020 4:34 am
Forum: Gaming
Topic: How to setup Dolphin on a Pi 4 with Raspbian Buster
Replies: 32
Views: 12051

Re: How to setup Dolphin on a Pi 4 with Raspbian Buster

gen2, I had last tested this four months ago with kernel 4.19.75-v8+ so I first suspected something could have bit-rotted. However, after updating to kernel 4.19.88-v8+ today I've confirmed Dolphin is still working on my Pi 4. I checked a full update with sudo apt update && sudo apt upgrade -y on th...
by jdonald
Thu Dec 19, 2019 4:57 pm
Forum: Other projects
Topic: Introducing Pi386
Replies: 88
Views: 48530

Re: Introducing Pi386

Sorry to hear that. Yes Bus Error is very frustrating and unclear to debug... you can't simply run strace on something that's running in qemu. The tests I did above were on a Pi 4 (and thus no guarantees for your Pi 3B+), but I still had to recompile the qemu-user binaries as linked above. Were you ...
by jdonald
Mon Nov 18, 2019 3:20 am
Forum: Graphics, sound and multimedia
Topic: Issue using Python3/pygame to output to /dev/fb1 targetting a 2.8" TFT screen
Replies: 10
Views: 2188

Re: Issue using Python3/pygame to output to /dev/fb1 targetting a 2.8" TFT screen

Hey @Desoya I appreciate the followup. In August, user peppy-player made a detailed post for making the touchscreen work with libsdl1.2: https://www.raspberrypi.org/forums/viewtopic.php?f=32&t=250001&p=1526308 confirming that on Buster SDL default installation still lacks tslib support, leaving the ...
by jdonald
Mon Nov 18, 2019 3:17 am
Forum: Graphics, sound and multimedia
Topic: Issue using Python3/pygame to output to /dev/fb1 targetting a 2.8" TFT screen
Replies: 10
Views: 2188

Re: Issue using Python3/pygame to output to /dev/fb1 targetting a 2.8" TFT screen

Hey @Desoya I appreciate the followup. In August, user peppy-player made a detailed post for making the touchscreen work with libsdl1.2: https://www.raspberrypi.org/forums/viewtopic.php?f=32&t=250001&p=1526308 confirming that on Buster SDL default installation still lacks tslib support, leaving the ...
by jdonald
Mon Nov 04, 2019 5:25 am
Forum: Gaming
Topic: How to setup Dolphin on a Pi 4 with Raspbian Buster
Replies: 32
Views: 12051

Re: How to setup Dolphin on a Pi 4 with Raspbian Buster

I don't know exactly what fixed the OpenGL ES renderer, but things seem to be working! Congrats on getting Dolphin to run! I haven't seen polygon edge lines like that in other games, but there are artifacts like the Super Mario Sunshine rendering issues that pica200 pointed out. Overall there do se...
by jdonald
Sun Nov 03, 2019 9:34 pm
Forum: Advanced users
Topic: Pi4 64-bit raspbian kernel for testing - Focus on Pi4
Replies: 299
Views: 83161

Re: Pi4 64-bit raspbian kernel for testing - Focus on Pi4

There is a blog post that doesn't really imply [that a chroot is required] - https://daltonmatos.wordpress.com/2012/04/10/running-64bit-binaries-on-32bit-userland-with-64bit-kernel/ Thank you for the link. The examples there are specific to x86_64 (after all it's from early 2012) but probably can b...
by jdonald
Sat Oct 12, 2019 1:43 am
Forum: General discussion
Topic: 64-bit weekly kernel autobuilds for RPi4 released (bcm2711_defconfig)
Replies: 94
Views: 16555

Re: 64-bit weekly kernel autobuilds for RPi4 released (bcm2711_defconfig)

Yes, edit /boot/config.txt and comment out the arm_64bit=1 line.

Edit: I didn’t realize this was the other kernel thread. You may run into issues because there’s another line kernel=kernel8-pi4.img to be undone. You’ll probably have an easier time getting and using 64-bit kernels via rpi-update.
by jdonald
Mon Sep 30, 2019 2:11 pm
Forum: Gentoo
Topic: Updated 64-bit Gentoo Image for RPi3 Released (now also for RPi3B+ and RPi4B)
Replies: 442
Views: 109332

Re: Updated 64-bit Gentoo Image for RPi3 Released (now also for RPi3B+ and RPi4B)

is there a squashed patchset for these mesa changes around? Running this comparison: https://gitlab.freedesktop.org/chema/mesa/compare/master...v3d-gles31 says it's 11000+ commits and 200000+ lines, unlikely it could be applied to mainline without conflicts. I think you could instead get the ebuild...
by jdonald
Mon Sep 30, 2019 1:53 pm
Forum: General discussion
Topic: Possible to add GLES EXT_buffer_storage driver support to Videocore VI on the Pi4?
Replies: 34
Views: 4283

Re: Possible to add GLES EXT_buffer_storage driver support to Videocore VI on the Pi4?

Untar it then run Dolphin with additional environment variables: LD_LIBRARY_PATH=path/to/local/usr/lib/aarch64-linux-gnu \ LIBGL_DRIVERS_PATH=path/to/local/usr/lib/aarch64-linux-gnu/dri \ dolphin-emu Test the same thing with glxinfo first to ensure you don't have any typos: LD_LIBRARY_PATH=path/to/l...
by jdonald
Sun Sep 29, 2019 10:38 pm
Forum: Gaming
Topic: mmlpi - Minecraft Launcher for Raspberry Pi. Versions 1.0 - 1.12+ (+ OptiFine, Forge)
Replies: 51
Views: 10778

Re: mmlpi - Minecraft Launcher for Raspberry Pi. Versions 1.0 - 1.12+ (+ OptiFine, Forge)

Maybe localInstall.sh didn't actually complete? It should run pip3 to install everything listed in requirements.txt, including cli_ui. You can try running it again and watch for errors. Ideally these scripts should be written with set -e so that errors can be caught early. Edit: This launcher uses A...
by jdonald
Sat Sep 28, 2019 2:55 pm
Forum: Gaming
Topic: How to setup Dolphin on a Pi 4 with Raspbian Buster
Replies: 32
Views: 12051

Re: How to setup Dolphin on a Pi 4 with Raspbian Buster

Strange, Gentoo should be even easier to run with GLES because it already comes with the correct build of Mesa. My initial guess would be a spacing or other formatting issue in your GFX.ini, but if PreferGLES = True weren't getting picked up you would have seen some obvious dialog errors complaining...
by jdonald
Sat Sep 28, 2019 2:38 pm
Forum: Advanced users
Topic: Pi4 64-bit raspbian kernel for testing - Focus on Pi4
Replies: 299
Views: 83161

Re: Pi4 64-bit raspbian kernel for testing - Focus on Pi4

If on Raspbian, armhf Docker won't run arm64 containers. I reported on GitHub: https://github.com/docker/distribution/issues/3008 but it's unlikely to get any attention soon. LXC, systemd-nspawn, or chroot have no trouble spawning a 64-bit environment from a 32-bit userland, so the problem is specif...

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