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by Zerorob
Sun Aug 12, 2018 10:00 pm
Forum: Gaming
Topic: Multi-console gamepad driver for GPIO
Replies: 485
Views: 145496

Re: Multi-console gamepad driver for GPIO

make[1] Entering directory '/usr/src/linux-headers-4.14.52-v7+' make[2] *** No rule to make target 'arch/arm/tools/syscall.tbl', needed by 'arch/arm/include/generated/uapi/asm/unistd-common.h' . Stop. arch/arm/makefile:319: recipe for target 'archheaders' failed thats the error I get when I use comm...
by Zerorob
Sun Aug 12, 2018 4:32 pm
Forum: Gaming
Topic: Multi-console gamepad driver for GPIO
Replies: 485
Views: 145496

Re: Multi-console gamepad driver for GPIO

Appears to be the same, I must be doing something wrong or missing something somewhere. Haven't looked at it since my last post until now tho. Cant seem to make it work tho. upon second look, I have 4.9.35 which I don't believe will compile the latest gamecon, However I cant seem to get it to update...
by Zerorob
Thu Apr 05, 2018 3:53 am
Forum: Gaming
Topic: Multi-console gamepad driver for GPIO
Replies: 485
Views: 145496

Re: Multi-console gamepad driver for GPIO

It looks like the new rendition makes it easy to change what GPIO pin you want to use, But I still cant recompile it, keep getting errors. Brand new fresh RetroPI image, updated everything, then in to edit the code to pick my pins, compile it and install gamecon driver, and it just gives me error 2 ...
by Zerorob
Tue May 02, 2017 2:40 pm
Forum: Gaming
Topic: Multi-console gamepad driver for GPIO
Replies: 485
Views: 145496

Re: Multi-console gamepad driver for GPIO

Im having troubles reconfiguring the driver to use different data ports, I really just need to move the gpio4 that uses pin 7 as I'm using a petrockblock power block that occupies that pin. Any help on how to change that would be great. The method above doesn't seem to work, and I get errors compili...

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