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by Mikchel
Tue May 17, 2016 4:57 am
Forum: OpenVG
Topic: Random deadlock during drawing
Replies: 5
Views: 10925

Re: Random deadlock during drawing

Actually my scene is not big enough. I'd tell that is is small :)
So if creation about 50 drawing objects can put GPU code to deadlock then something wrong in this code :)
Ok, thank you for your suggestion. I will try to rewrite code.

WBR,
by Mikchel
Mon May 16, 2016 7:20 pm
Forum: OpenVG
Topic: Random deadlock during drawing
Replies: 5
Views: 10925

Re: Random deadlock during drawing

Yes, you are right. I'm creating them each time when drawing scene. But i found that it is not very good and started to use vgClearPath to use same path. Actually it is not helpped. Should i use one path for scene drawing at all ? As i have this deadlock bug i compiled libraries from fresh userland ...
by Mikchel
Mon May 16, 2016 5:42 pm
Forum: OpenVG
Topic: Random deadlock during drawing
Replies: 5
Views: 10925

Re: Random deadlock during drawing

Here is vcdbg reloc output....may be it can help
by Mikchel
Mon May 16, 2016 4:59 pm
Forum: OpenVG
Topic: Random deadlock during drawing
Replies: 5
Views: 10925

Random deadlock during drawing

Hello all. I have some strange freezing of drawing process. I develop app which shows video on background and some shapes in foreground. Sometime i need to pause video, and after restart it again. I can not understand the reason of freezes. It looks like deadlock inside OGL library. It is strange as...
by Mikchel
Wed Feb 17, 2016 3:21 pm
Forum: General discussion
Topic: Enabling USB Touch Screen - How?
Replies: 9
Views: 17424

Re: Enabling USB Touch Screen - How?

The question is old enough but i will answer. May be it will help.
I have similar touchscreen from Eleduino shop.
Please have a look on:
https://github.com/bsteinsbo/rpi_touch_driver

I compiled this app and it works with this touchscreen.

WBR,
by Mikchel
Thu Feb 04, 2016 5:25 pm
Forum: OpenMAX
Topic: OMX video decoder and loop video
Replies: 0
Views: 1743

OMX video decoder and loop video

Hello. I did simple app which shows h.264 file in loop. App is based on hello_video as i'm just started to learn OMX. The problem that after 10-20 (random) loops decoder stops give buffers for render. Here is debug: 498057.113: video_render:9:RIL:cb:freeing cb:1 b:3e5033f0 t:-1 498057.140: video_ren...
by Mikchel
Thu Jan 14, 2016 3:08 pm
Forum: OpenMAX
Topic: OpenMAX fault to decode h.264 more than 320x240
Replies: 4
Views: 4107

Re: OpenMAX fault to decode h.264 more than 320x240

Hello, i also have issue with deadlock trying to stop playing video. I used hello_video as start example. I'm playing video file in infinite loop and after 10-15 loops video stop playing with error in ilclient_get_input_buffer. After that i'm quiting from application but first i try to stop video......

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