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by Higgy
Fri Dec 02, 2016 1:41 pm
Forum: Gaming
Topic: My Weenix Cabinet
Replies: 2
Views: 753

Re: My Weenix Cabinet

Great work there! Cab building is fun! It is nice to have a silent system over a Win PC based route.

Very nice and neat wiring.
by Higgy
Tue Nov 08, 2016 8:22 am
Forum: Gaming
Topic: Need help with arcade button input
Replies: 2
Views: 809

Re: Need help with arcade button input

Hi, I don't think I used NES emulators when I had my GPIO buttons. You might find some more info here: https://github.com/retropie/retropie-setup/wiki/Nintendo-Entertainment-System https://github.com/RetroPie/RetroPie-Setup/wiki/RetroArch-Configuration Some emulators accepted for example 'LCTRL' in ...
by Higgy
Thu Oct 27, 2016 12:35 pm
Forum: Gaming
Topic: GPIO Mapping for Arcade Project
Replies: 2
Views: 1143

Re: GPIO Mapping for Arcade Project

Are you going to use Retropie? It sound like you are building a 2-player cab. I used GPIO (no lag) on my bartop builds using RPI1 & RPI2 for single player, but due to the extra buttons for my 2-player bartop (using RPI3) I used a USB controller. Then you just have a USB cable going to the RPi compar...
by Higgy
Fri Sep 30, 2016 7:13 am
Forum: Gaming
Topic: editing fba2x.cfg
Replies: 3
Views: 3543

Re: editing fba2x.cfg

Hi, I have been using PIFBA, as I believe it is the only 2-player Neo-Geo emulator. Once you get your head around the .cfg it is fine. Config is here: /opt/retropie/emulators/pifba/fba2x.cfg or /opt/retropie/configs/fba/fba2x.cfg You should be able to access and edit this file within the File Manger...
by Higgy
Mon Sep 26, 2016 8:04 am
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 165180

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Great work @MiDWaN. We just need to made sure we don't have numerous fragmented versions of UAE4ARM and that the latest TomB versions from Pandora are rolled into UAE4ARM for RPI. I hope everyone that has been working on porting the original code to RPI is happy to ensure the community has the best ...
by Higgy
Thu Sep 15, 2016 5:26 pm
Forum: Gaming
Topic: Mame Roms wont load when USB audio interface is connected
Replies: 5
Views: 1134

Re: Mame Roms wont load when USB audio interface is connecte

I know what you mean, there is always something with the RPI that does not quite work right! I previously used GPIO inputs, but currently I am using KADE USB contollers setup as usb keyboard commands. I did not make bezels for my bartops so i just had the edges of the monitor frame painted black. My...
by Higgy
Thu Sep 15, 2016 4:12 pm
Forum: Gaming
Topic: Mame Roms wont load when USB audio interface is connected
Replies: 5
Views: 1134

Re: Mame Roms wont load when USB audio interface is connecte

Some memories are coming back!

I think it involved creating an asound.conf file.
by Higgy
Thu Sep 15, 2016 4:08 pm
Forum: Gaming
Topic: Mame Roms wont load when USB audio interface is connected
Replies: 5
Views: 1134

Re: Mame Roms wont load when USB audio interface is connecte

Hi. Yes I had this with mame4all a year or 2 ago. The answer was on PiPlay / PiMAME forums, but they seem to be down at the moment, and I can't remember the solution. If you have a RPI3 then why not use Mame 2003 on RetroPie? My setup is working well. This is what I am currently using and you can ha...
by Higgy
Fri Sep 09, 2016 11:43 am
Forum: Gaming
Topic: Gamestarter: Retrogaming add-ons for LibreELEC
Replies: 85
Views: 41029

Re: Gamestarter: Retrogaming addon

You should be able to force sound via the sudo raspi-config. Although I have found it best to purchase a £2 USB soundcard and have the sound going via this (avoids crackles and the like). I go this route because I generally use PC monitors for my bartop arcades and either use HDMI-VGA convertors or ...
by Higgy
Tue Aug 30, 2016 3:28 pm
Forum: Gaming
Topic: MAME overlays for 1440x900 monitor?
Replies: 2
Views: 1058

Re: Scanline overlay for 1440x900 monitor?

Just to say have have had great success converting the overlay images and modifying the configs for 1440x900 resolution. The original creator 'Floob' has done a great job. If you have a wide-screen monitor, you have to run MAME with overlays and shaders! I am now concentrating on finishing off my ba...
by Higgy
Tue Aug 23, 2016 9:53 am
Forum: Gaming
Topic: MAME overlays for 1440x900 monitor?
Replies: 2
Views: 1058

Re: Scanline overlay for 1440x900 monitor?

I managed to find a .PNG for 1280x800 which my monitor might be capable of.

I also used GIMP to crop out 1440x900 from a 1920x1080 scanline .PNG

Not sure if this is the best way, but I will try it.
by Higgy
Mon Aug 22, 2016 2:12 pm
Forum: Gaming
Topic: MAME overlays for 1440x900 monitor?
Replies: 2
Views: 1058

MAME overlays for 1440x900 monitor?

Hello, There must be quite a few people running emulation via a PC monitor instead of HDMI TV. Has anyone created a Scanline overlay/mask at 1440x900 res they could upload please? I was looking at using Floob's excellent rp-video-manager for RetroPie, but it is set-up for 720 & 1080 displays :( http...
by Higgy
Fri Jul 29, 2016 8:53 pm
Forum: Gaming
Topic: My Raspberry Pi mini NES Classic replica
Replies: 3
Views: 2216

Re: My Raspberry Pi mini NES Classic replica

OMG - liquid helium cool.

Nice work!
by Higgy
Wed Jul 27, 2016 12:24 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 165180

Re: Uae4arm: Amiga emulator with JIT and DispmanX

I think Forgotten Worlds is cursed.
I am sure when trying it via MAME (0.78?) on my RPi it would play for a few seconds then crash out.
by Higgy
Thu May 19, 2016 11:13 am
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 165180

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Nice work GrethTom, especially as you are looking at getting Chips to incorporate it. It is best just to have 1 version on the RPi. It sounds like another feature people would like is a customisable 'menu' key. F12 is good for PC keyboard, but not if your using an original AMIGA keyboard & USB adapt...
by Higgy
Wed May 11, 2016 7:06 am
Forum: Gaming
Topic: My DMG-01 Gameboy Zero Build - Custom PCBs
Replies: 13
Views: 22144

Re: My DMG-01 Gameboy Zero Build - Custom PCBs

Cool work 8-)
by Higgy
Sat May 07, 2016 8:10 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 165180

Re: Uae4arm: Amiga emulator with JIT and DispmanX

I guess because no Amiga programs use F12 ;) so there are no compatibility issues. Some WHDload exits use F10.

SWOS spinning logo show/hide is F10 (from memory) lol!
by Higgy
Sat Apr 23, 2016 2:09 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 165180

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Hi,

Thanks for working on this.
I have just been trying it. It seems to lock up when trying to run a Hardfile. Maybe its me?
Also the 'menu' key is back to CTRL. I thought we were moving to F12.

Cheers.
by Higgy
Thu Apr 14, 2016 11:17 am
Forum: Gaming
Topic: STICKY: GAMES LIST: Games That Work On The Pi
Replies: 305
Views: 618233

Re: GAMES LIST: Games That Work On The Pi

@cpcbegin: Is it correct that The abbey of crime extensum and Maldita Castilla only from from StartX? I tried exiting out to CMD line from RetroPie 3.6 and I could not get them to work. :( It would be great to have them run from RetroPie. I have played Maldita Castilla before and it is excellent. Th...
by Higgy
Thu Jan 14, 2016 8:50 am
Forum: Gaming
Topic: Speakers for Bar top arcade machine
Replies: 3
Views: 1792

Re: Speakers for Bar top arcade machine

I've just just normal PC speakers as they have volume control etc. They have fitted inside my bartops, but you could always dismantle them and separate the speakers and amp circuit. Quite a lot of them now dont come with a power supply because they are powered from PC's USB. So check that or buy ano...
by Higgy
Fri Jan 08, 2016 1:25 pm
Forum: Gaming
Topic: ATARI ST EMULATOR, HATARI
Replies: 17
Views: 10884

Re: ATARI ST EMULATOR, HATARI

Thanks. Although I don't think there is a compiled binary in there. I did try compiling from the file I found on my Hard Drive but got errors. There was mention about needing to install 'Cmake' and SDL2 stuff. I was being lazy and was hoping for a step-by-step guide :) I will see if I can have a loo...
by Higgy
Fri Jan 08, 2016 8:09 am
Forum: Gaming
Topic: ATARI ST EMULATOR, HATARI
Replies: 17
Views: 10884

Re: ATARI ST EMULATOR, HATARI

I thought I saw a message before Christmas that Hatari v1.9 has been released, but I cannot now find it. Although I found a .gz of it on my Hard Drive ? I tried the command that was posted on an earlier thread hoping it would now pick v1.9: hg clone http://hg.tuxfamily.org/mercurialroot/hatari/hatar...
by Higgy
Tue Oct 13, 2015 9:27 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 165180

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Compiled and ran fine on RPi 2

Thanks
by Higgy
Mon Oct 05, 2015 11:28 am
Forum: Gaming
Topic: Bartop and new frontend for emulation
Replies: 12
Views: 2233

Re: Bartop and new frontend for emulation

Hi,

My vertical bartop is running on 256mb RPi v1 & I am driving veritical res via MAME config.

Using the rotate option in Config.txt causes too much slowdown :( I have not tried on RPi v2 to see if it can run ok via Config.txt screen rotation.
by Higgy
Fri Oct 02, 2015 12:11 pm
Forum: Gaming
Topic: Bartop and new frontend for emulation
Replies: 12
Views: 2233

Re: Bartop and new frontend for emulation

Excellent excellent work there. :ugeek:

Any chance of incorporating Vertical Support? One of my barcades has the monitor set-up for vertical games e.g. 1943, Donkey Kong. With MAME4ALL the menu is 90 degress out :lol: and you get a stiff neck :D :o :cry:

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